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Sega Game Gear

24 pages · 996.44 KB · PDF

ll(lliA"

SERVICE MANUAL

GAME GEAR VA1

NO.

004

ISSUED

DECEMBER, 1993

CONTENTS

1. SPECIFICATIONS••••••••••••••••••••••••••••••••••••••••3
2. IDENTIFYING PARTS • • •• •• • •• • • • • • • • • •• • •• •• •• • ••••••••• 4
3. DISASSEMBLY •••••• •• •• •• • • •••••••• •• • • • • •• ••••••••••• •5
4. BLOCK DIAGRAM • • • •• •• •• •• • • • • • • • • • ••• • • • • •• ••••••••• • 7
5. SCHEMATIC DIAGRAMS • • • • • •••••••• • •• • • •••••• • ••••••• •9
6. CIRCUIT BOARD DIAGRAMS • ••••• •• • • •• • • •• • •••••••••• • 15
7. PARTS SPECIFICATIONS••••••••••••••••••••••••••••••••19
8. EXPLODED VIEW & PARTS LIST • • • • • •••• •• •••• • • ••••••• 23
8-1. Exploded View• •• •• •• • • • ••••••••• •• • •• • •• ••• ••••••••• 23
8-2. Mechanical Parts List • • • • •• ••••••• •••••• ••• ••••••••••• 25
8-3. Electrical Parts List • •• •• • •••••••• •• • ••• • •• ••• • •••••••• 26
8-4. Accessories/Package List • • • •• • • • • • •• ••• • • •• ••• • • ••• • • • 29

Table Caption: This table is a table of contents, listing chapter titles and their corresponding page numbers. The chapters cover specifications, parts identification, disassembly, diagrams, and parts lists.

BEFORE USING THIS SERVICE MANUAL

This service manual covers the one-chip custom LSI (CPU+VDP+SCA).

The First Serial No. of 1 Chip Version Unit.

  • AC 120V area

  • AC 230V/240V area

  • 0201 76537-(For USA)

  • 020019501-

  • 020168498-(For CANADA)

  • B30000001-

  • B20135204-

  • K37000001-

  • K201 17921-

  • P31020001-

  • P31000001-

• COMPARISON WITH ANOTHER MODEL

Electrical Components

COMPONENTGAME GEAR VAOGAME GEAR VA1
CPUIC Z80AIC CUSTOM CHIP GG
VIDEO PROCESSOR ICIC CUSTOM CHIP VDP GG
1/0, LCD CONTROL ICIC CUSTOM CHIPSCA GG
MEMORY FOR CPU'SPROGRAMIC UPD4364G-15LSame as on left
MEMORY FOR VIDEO PROCESSOR ICIC HM65256BLFP-12Same as on left
OPAMPIC UPC358G2Same as on left
DUAL SWITCHING REGULATORICMB3775Same as on left
DUAL LOW-VOLTAGE POWER AMPICTDA2822MSame as on left

Table Caption: This table compares the components of the Game Gear VA0 and VA1 models, highlighting that while the VA1 uses a custom chip for CPU, video processing, and I/O functions, many other components remain the same across both revisions. The custom chip in the VA1 appears to integrate multiple functions previously handled by separate ICs in the VA0.

•.,.

1. SPECIFICATIONS

Ratings

Power inputInternal6 AA (LR6, HP7)Baneries (Longer life alkaline baneries are recommended.)
AC AdaptorInput: ACI20V 60HzOutput: DC9V 850mA
Input: AC230V/240V 50HzOutput: DCIOV 850mA
ExternalBaneryPackInput: DC9VOutput: DC7.2V l200mA/h
Car AdaptorUses power from aI2V car banery. Input: DCI0.57V-l6VOutput: DC9V 800mA
Power consumption9V- 3W(ACI20Varea), IOV- 3W(AC220V/240V area)
Operating environmentTemperature: O"C -40"C, Humidity: l0%RH-80%RH (no condensation)
Dimensions2IO(W) X ll3(D) X 39(H) mm

Table Caption: This table details the power input options, power consumption, operating environment, and dimensions for a device, specifying requirements for battery power, AC adapters, and a car adapter.

Specifications

CPUZSOA (3.58MHz)
MemoriesRAM64kbit
V-RAMl28kbit
Audio3 types of sound + 1 noise.
Display capabilityVDPSEGA custom LSI (l chip= CPU+VDP+SCA)
Scrolling Screens160 x 146 dot matrix 32 on-screen colors displayed from a palette of 4096 colors.
Sprite Screens64 sprites on-screen with dimensions of 8 x 8 dot or 16 x I6 dot displayed from a palene of 4096 colors.
Character PanernsMaximum of 448 defined types possible.
Scrolling DirectionsHorizontal, vertical, diagonal.
Display3.2" ColorLCD with Back-Light.
Screen Dimensions65.27 mm wide x 48.90mm high
Screen Composition160 dot wide x I46 dot high
Headphone terminalPlug in any set of normal headphones for private play.
Extension terminalTo play multi-player games using more than one Game Gear system.
SlotsFor cartridge or TVTuner Adaptor

Table Caption: This table details the technical specifications of a gaming device, covering its CPU, memory, audio capabilities, display features including resolution and sprite handling, screen dimensions, and available terminals and slots.

  • Design and specifications are subject to change without notice.

2. IDENTIFYING PARTS

2-1. Front & Top Views of Console

2-2. Bottom View of Console

Note: Names of paJtS in brackets ( ) are used in the paJtS list.

2-3. Accessories

3. DISASSEMBLY

3-1. Dismantling Procedure

Removal of bottom screws and bottom case (See Fig.1 ).

    1. Turn the power button off.
    1. Tum over the unit.
    1. Remove both battery companment lids (8 & 9).
    1. Remove screw (204).
    1. Remove six screws (20 I).
    1. Remove the bottom case (See Fig.2).

Lift bottom case in the direction of arrow (A) and make the open condition.

Remove the connector of DC-DC convener board fixed on the bottom case.

Disconnect two connectors of sound board.

Main board removal (See Fig.3).

    1. Remove two screws (202).
    1. Remove six screws (203).
    1. Remove the main board from the top case.

Sound board and DC-DC converter board removal (See Fig.4).

  • I) Remove four screws (203).
    1. Remove the suppon plate from the bottom case.
    1. Remove two screws (203).
    1. Remove the sound board from the bottom case.

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