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[* black] The DK2 includes a brand-spanking-new positional tracking unit. Essentially, it's a custom-made [link|https://support.oculusvr.com/hc/en-us/articles/202626723-Oculus-Rift-Development-Kit-2-FAQ|external IR camera|new_window=true], specially designed to work with the new Development Kit.
[* icon_note] According to Oculus VR, "it is not possible to substitute an old webcam, nor is it possible to retrofit the tracking to the original Development Kit."
[* black] The Oculus Rift DK2 retains its 360° orientation tracking, with no camera needed—just like the first version of the Oculus Rift. But to get the added benefit of positional tracking, you'll need to be in the external IR camera's field of view.
[* [* icon_note] According to Oculus VR, "it is not possible to substitute an old webcam, nor isPositional tracking does what it possiblesays on the tin, it tracks the position of your head relative to retrofit the trackingsensor. When you lean in to examine a virtual object, the original Development Kit."environment zooms in to translate your movement, adding another layer of interactivity and realism
[* [* icon_note] According to Oculus VR, "it is not possible to substitute an old webcam, nor isPositional tracking does what it possiblesays on the tin, it tracks the position of your head relative to retrofit the trackingsensor. When you lean in to examine a virtual object, the original Development Kit."environment zooms in to translate your movement, adding another layer of interactivity and realism