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There were only 22 games made for the Virtual Boy, and only 14 of those were released in North America. Top hits include: Mario's Tennis, Wario Land, 3D Tetris, and Teleroboxer.
In order to deliver a full range of motion in a virtual 3-D environment, a method of controlling motion in the z-axis was required. To overcome this hurdle, a second D-pad was added to the controller.
No, that is not an infared image of Wario. The Virtual Boy took full advantage of the three shades of red available to create on-screen images.
It took a while to snap that screenshot because Wario kept fidgeting.
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